C++ rand always the same
WebMay 18, 2012 · Each possible seed corresponds to a specific set of pseudorandom numbers, which are always the same when that seed is used. Since you're going based … WebJul 30, 2016 · 3. Your loop is so fast that time (NULL) always have the same value. This means that your generator always starts from the same seed, so it will always generate …
C++ rand always the same
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WebThe second is that the instance method "random" instances a new Random object and then immediately sets its seed with the same seed every time. The combination of these two guarantees that, for the same value of i, the method "random" will always return the same value and it will always be the first in the sequence that the seed always generates. WebNov 23, 2009 · The rand function just takes its current numerical state, applies a transformation, saves the result of the transformation as the new state and returns the …
WebMar 26, 2024 · You could, however, put another srand (time (0)); before the b = rand ()%, then you will most likely get the same result twice (assuming that the time was still the same in both cases, but you'll see that when you print the time). Share Improve this answer Follow answered Mar 26, 2024 at 10:48 Blaze 16.7k 1 25 44 Add a comment 0 WebJun 3, 2024 · rand() doesn't actually generate true random numbers, rather pseudo-random. So it is kinda okay if you eventually start noticing a pattern, because there actually is a …
WebJul 30, 2016 · 3. Your loop is so fast that time (NULL) always have the same value. This means that your generator always starts from the same seed, so it will always generate the exact same values. srand should be called once and only once in your program (outside the for loop). Commonly, people call it once from the main function. Share. Improve this …
WebSep 5, 2024 · If random numbers are generated with rand() without first calling srand(), your program will create the same sequence of numbers each time it runs. The srand() …
WebJun 13, 2010 · Many C++ implementations' pseudo-random-number generators give remainders that aren't very random when the quotients are small integers. For example, … don\u0027t let your kids grow up to be cowboysWebJun 3, 2024 · 1. rand () doesn't actually generate true random numbers, rather pseudo-random. So it is kinda okay if you eventually start noticing a pattern, because there actually is a rule by which "random" numbers are being chosen. For more info refer to other posts, like: srand (time (NULL)) generating similar results. city of henderson sportsWebNov 15, 2024 · int HP = 50 + rand () %200; cout << HP; Now, the problem is: The program always give me the same int. To check the result i created a new project and only displayed the rand () number with the same values, and I got the same result -> 91. this mean, I would say int HP = 91; would be exactly the same. don\u0027t let your mouth write checksWebFeb 22, 2015 · c++ random doesn't work (returns same value always) #include #include using namespace std; int main () { cout << rand ()%30<< endl; … don\u0027t let your right hand know bibleWebApr 12, 2024 · Suppose that the random number generator that you have always returns numbers in some given range. Just for the sake of argument, lets say the range is 0..65536 but you want random numbers in the range Low..High, 18..35 in your example. The wrong way to do it would be something like: r = (rand() % (High - Low + 1)) + Low city of henderson splash padsWebNumbers generated by rand() are not random, they are *pseudo*random: given the same seed, it will always return the same sequence. By default, I believe the initial seed is … city of henderson sports officeWebApr 7, 2012 · 1. rand () gives a random value but you need to seed it first. The problem is that if you execute your code more than once (probably), with the same seed srand (time (NULL)), then rand (); will give always the same value. Then, the second option is to execute, as Thiruvalluvar says, srand (time (NULL)) and then rand (). city of henderson standard drawings